Capstone Project by Alexis Calderon & Jake Brown
We often kept finding ourselves stuck with the thought of “I have too many games, so I can’t pick any”, so we decided to build NothingToPlay, an Android application that consolidates a user’s entire game library—covering Steam, Xbox, Nintendo, and PlayStation—into a single, unified collection. We built this project to reduce the hassle of juggling different platforms whenever we decide what to play.
We started with Firebase for user login because it can handle a lot of the complicated authentication steps for us as well as making a database that our app can connect to. Then we used IGDB’s API to grab game covers, genres, and other data needed to flesh out our app more and make it more recognizable to users who have used online game stores, which let us enrich the user’s library with consistent, up-to-date game metadata. It was surprisingly more complicated than we expected but in the end we made something we are proud of.
Professor Soltys for project guidance and encouragement.
Friends and family for testing and providing user feedback.
Firebase & IGDB for their robust documentation and free tiers, which helped us stay within time and budget constraints.